Pixelithra is a pixel art and animation studio for Windows. Draw sprites and backgrounds, refine them pixel by pixel, and animate them frame by frame.
Key features
Pixel painting. Use Pixel-Perfect mode with the Pencil or Eraser at 1 px. Paint with custom brush tips, use symmetry, and shade with colors from your palette.
Editable drawing. Sketch freehand with the Vector Pencil or draw with lines, curves, and shapes. Adjust the outline later and its linked fill follows.
Selections and transforms. Isolate parts of your artwork with the Lasso or Magic Wand, then move, duplicate, resize, or rotate them.
Frame animation. Compare poses with onion skins, preview your animation, and adjust timing across multiple frames. Import sprite sheets or animated GIFs, then export GIFs, PNG sequences, or sprite sheets.
Palettes and recoloring. Save palettes for other projects, dither gradients, and recolor entire layers with Palette Remap or Gradient Map.
Free Canvas. Press Tab to switch to floating tools and panels. Arrange them around your drawing, then switch back to your docked layout whenever you like.
Resize, save, and export
Preview resizing on the canvas before applying it. Enter dimensions in pixels or percentages, or type a calculation directly into a size field. Detect Native Size helps recover the pixel grid of previously enlarged sprites and animations.
Save a .pxlithra project to keep layers, palettes, paths, linked fills, frames, and timing editable. Export PNG or JPEG, or exchange supported layered images and animations through PSD/PSB and ASE/ASEPRITE. Format support varies. Editable paths and linked fills become pixels in external exports.
Artwork credits
Waterfalls and Nature by RodrixAP, licensed under CC BY 2.0. Store graphics use cropped or resized artwork with Pixelithra branding. Character sprites from A platformer in the forest by Buch, released under CC0 and adapted for the animation demos.