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Embers of War

Embers of War

English supported Indie RPG Strategy
₩6,700

That's 0.3 fried chickens (at ₩20,000 per chicken)

Low ₩5,040 High ₩6,700

The Tang is gone and you run a mercenary company that fights for whoever pays. Real-time-with-pause tactics on a sixteen-lane field. Spears hold, cavalry charges, crossbows go through armour, and when the enemy breaks you hire the rest. Every man has a name and a temper. When he dies he stays dead.

Steam reviews · 4 user reviews 100% positive (4 reviews)
Players now 1

Should you buy?

Full price right now

It went on sale 1 times in the past year. Set a price alert to hear about the next one right away.

Lowest recorded₩5,040Now 33% higher
Sales in the past year1 times
Typical discount10%Up to 10%
Big Steam saleD-34Steam Winter Sale
US Steam price$5.99Korea 16% cheaper · ≈₩7,991

This is for reference, based on past price records, and doesn't guarantee future prices. Prices from before Wish9 started tracking and the all-time low come from IsThereAnyDeal.

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Price history

4,5005,1905,8706,5507,24010/1210/2010/2911/0611/14Steam all-time low ₩5,040 (ITAD)2026-10-12 15:15 · ₩5,040 (-10%) (IsThereAnyDeal history)2026-10-12 21:51 · ₩5,040 (-10%)2026-10-26 04:40 · ₩5,6002026-10-26 07:42 · ₩6,700

Small hollow dots are price history from before Wish9 started tracking, taken from IsThereAnyDeal. A dot appears only when the price changes.

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My PC vs. requirements

MinimumRecommended
Graphics card OpenGL 3.3 compatible (Intel HD 4000 or better)Any dedicated GPU (GTX 1050 / RX 560 or better)
Processor Dual-core 2.0 GHzQuad-core 2.5 GHz
Memory 4 GB RAM8 GB RAM

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Price calendar

On sale 14 of 34 tracked days in the last year
MWF12123456789102026-10-12 · ₩5,040 (-10%)2026-10-13 · ₩5,040 (-10%)2026-10-14 · ₩5,040 (-10%)2026-10-15 · ₩5,040 (-10%)2026-10-16 · ₩5,040 (-10%)2026-10-17 · ₩5,040 (-10%)2026-10-18 · ₩5,040 (-10%)2026-10-19 · ₩5,040 (-10%)2026-10-20 · ₩5,040 (-10%)2026-10-21 · ₩5,040 (-10%)2026-10-22 · ₩5,040 (-10%)2026-10-23 · ₩5,040 (-10%)2026-10-24 · ₩5,040 (-10%)2026-10-25 · ₩5,040 (-10%)2026-10-26 · ₩6,7002026-10-27 · ₩6,7002026-10-28 · ₩6,7002026-10-29 · ₩6,7002026-10-30 · ₩6,7002026-10-31 · ₩6,7002026-11-01 · ₩6,700112026-11-02 · ₩6,7002026-11-03 · ₩6,7002026-11-04 · ₩6,7002026-11-05 · ₩6,7002026-11-06 · ₩6,7002026-11-07 · ₩6,7002026-11-08 · ₩6,7002026-11-09 · ₩6,7002026-11-10 · ₩6,7002026-11-11 · ₩6,7002026-11-12 · ₩6,7002026-11-13 · ₩6,7002026-11-14 · ₩6,700

About this game

DeveloperLazycat Interactive
PublisherLazycat Interactive
Released11 Oct, 2026
Languages
English Simplified Chinese Traditional Chinese

Full audio · Listed languages are supported in the interface, subtitles, or audio (at least one).

What this is

The Tang dynasty has collapsed. Over the next fifteen years northern China goes through five more, and emperors change faster than the horses at the relay stations. You run a mercenary company in the middle of it. Whoever pays, you fight for. Nobody asks what the war is about. Nobody would answer.

Seven theatres, seven factions, each with its own problem to solve. Bandits bring numbers. The Liang bring a shield wall and heavy crossbows behind it. The Shatuo hit both flanks with cavalry. Youzhou's armoured infantry will grind through you without bothering to charge. Chu fields rattan armour and poisoned arrows, the Khitan ride in and ride out, and the Southern Han have elephants. Pick a road north. Take contracts, fight, resupply in town, recruit, buy gear, and eventually reach the Black Banner's camp. The main line takes about two hours. Then you start again on a different road, with different contracts, different enemy formations, and different people picked up along the way. Dead soldiers do not come back. Neither does your save.

How battles work

Real time, pause whenever you like. The field is sixteen lanes wide and nine deep. Some battles have a rocky hill across the middle, some leave only a narrow corridor on each flank wide enough for horses. You decide which lane each unit holds and when it moves.

You get seven unit types of your own. Shield-bearers stand in front and take it. Spearmen brace against cavalry. Archers shoot. Crossbowmen shoot through armour. Horsemen charge. The ballista reaches across the field. Drummers keep everyone else from running. Anything else you want, you pick up on the battlefield: when enemy morale breaks they rout, and routed men can be recruited on the spot. The man who was trying to kill you yesterday draws your pay today. Nobody in this century finds that strange.

Hitting the enemy head-on is usually how you lose. Winning means finding the gap in their line and going through it before the flanks close.

The men

Every soldier has a name, a background, a temperament and a nickname. Deserters, debtors, farmers who enlisted because the alternative was starving. Survivors level up, levelling gives you points to spend, and at certain levels each man picks a path. Two spear companies can end up doing very different jobs: one braces and counters cavalry, the other strikes first on contact. At night in camp they talk to you. Sometimes it is useful. Mostly it is about the food.

Contracts let you raise the stakes by betting on a specific veteran to finish the job alive. Win the bet and the pay goes up. Lose it and his name goes on the roll of the fallen, and there is one less share to pay out. The books balance. The man is gone.

If you would rather not command every fight yourself, send a detachment out on commission and read the report when it comes back, if it comes back. You can also leave men to garrison a holding for income. Holdings get attacked now and then, and you decide whether to go.

From deserter to military governor

Rank is bought. There is no other way to get it this century. You climb from squad leader one grade at a time, and at every grade a Black Banner army is standing in the road. That banner flattened your old camp once. Now you grind your way back up to it. The last battle puts you in front of the man himself, and whether you take him depends on how many men and how much money you managed to keep. If neither is enough, at least the roll of the fallen will be impressive.

Other things

  • Researched Five Dynasties setting. Unit designations, theatres and faction tactics are drawn from the sources. The research will not help you win

  • Ink-wash art, animated cutscenes on the main line

  • Single-player. No multiplayer. Nobody is coming to help

  • About two hours per run, built to be replayed

The ash is not cold yet. There is one breath left in it. One breath is enough to raise an army.

광고

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FAQ

QHow much does Embers of War cost right now?

Embers of War costs ₩6,700 right now.

QWhat is the lowest price ever for Embers of War?

Based on Wish9's price records and IsThereAnyDeal history, the lowest price is ₩5,040.

QShould I buy Embers of War now?

The lowest recorded price is ₩5,040. It's 33% higher right now. It has gone on sale 1 time in the past year. The next big Steam sale, the Steam Winter Sale, starts in 34 days. This is for reference, based on past price records, and doesn't guarantee future prices.

QWhat are the recommended and minimum specs for Embers of War?

Recommended: Graphics card Any dedicated GPU (GTX 1050 / RX 560 or better), Processor Quad-core 2.5 GHz, Memory 8 GB RAM. Minimum: Graphics card OpenGL 3.3 compatible (Intel HD 4000 or better), Processor Dual-core 2.0 GHz, Memory 4 GB RAM. Save your PC specs on Wish9 to compare them with this game instantly.