Spinova
A Slavic-myth slot roguelike. Build a deck of symbols, hang Ancients over the grid, bargain in the shop, and squeeze multipliers from every spin before the Kolovrat slips into a spiral for good.
A Slavic-myth slot roguelike. Build a deck of symbols, hang Ancients over the grid, bargain in the shop, and squeeze multipliers from every spin before the Kolovrat slips into a spiral for good.
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Full audio · Listed languages are supported in the interface, subtitles, or audio (at least one).
Spinova is a slot roguelike where the build matters more than a lucky reel.
The Kolovrat of Fate has left its circle. The world recalculates itself, and each pass comes out a little worse. You are the Weaver: you assemble a deck from symbols, artifacts, and monsters, then spin for points, clear levels, and push toward the core before reality zeros out.
Between levels you cut weak symbols, buy rare ones, place Ancients above the grid, and sometimes swear an oath before an affliction hits: power now, cost later. A bad pick rarely kills you on the spot, but by the end of the run you feel every mistake.
Slots and deck
The field only shows what you put in the deck: numbers, faces, gods, beasts, artifacts. Combos come from neighbors and patterns, not from blind luck.

Ancients
Not hand cards. Beings above the grid. Domovoy, Kikimoras, Zmey Gorynych, Pletelnik, Rod, Chernobog and the rest rewrite whole columns: points, multipliers, repeated actions, a bigger field. Buy, rearrange, rebuild around them.

Blessings and oaths
Blessings are long-run passives: an extra spin, a fatter shop, Fate's Hand at the last second. Oaths show up before hard levels: a wider field for less height, gold for a spin, a discount for a thinner shop. Take them if you can afford the bill.

Day and night
Time of day crawls on its own: day, noon, sunset, night, midnight. Day feeds points; night feeds multipliers. Sometimes you eat a weak spin and wait for the phase you need.

Tools
Anvil, torch, golden scythe, Svarog's and Perun's hammers, Veles's sword. Stamp symbols metallic, fiery, or golden, or crank the card's own action harder.
Decks and modes
Base deck from the start. Later: chess and poker. Kolovorot, Stremnina, and Torg change field size, day/night speed, affliction pressure, and shop prices.

Between runs
Symbols climb in quality: simple → carved → divine → wondrous. The collection keeps Ancients, blessings, oaths, and tools you have met. The next run starts a little stronger than the last.
Myth as mechanics
Perun, Mokosh, Baba Yaga, Koschei, the Firebird are not wallpaper. Their effects decide how you build and how you answer afflictions.

One spin rarely decides anything. What you built before it does.
Spinova costs $3.90 right now.
Based on Wish9's price records and IsThereAnyDeal history, the lowest price is $3.90.
The current price ($3.90) is at or very close to the lowest price on record. The next big Steam sale, the Steam Winter Sale, starts in 34 days. On US Steam it's $3.90 (about ₩5,203). Korea is 16% cheaper than the US. This is for reference, based on past price records, and doesn't guarantee future prices.
Recommended: Memory 8 GB RAM. Minimum: Memory 4 GB RAM. Save your PC specs on Wish9 to compare them with this game instantly.